ABSTRACT
GPU computing is enabling groundbreaking innovation and enhanced efficiencies for a number of industries ranging from powder processing to mineral extraction. While there has been progress in applying AI to accelerate numerical methods themselves, industrial materials are complex with a mixture of fluid and solids for which there are no closed form solutions. In this talk, progress towards physics based simulations of granular materials (DEM+ SPH) using GPU computing will be presented along with a technical discussion on the art of utilising GPUs. There will be a strong focus on complex shaped particles using polyhedra, along with particle based methods for fluids and their use in solving large scale industrial problems.
Chair:

SPEAKER
Prof. Nicolin Govender is based at the University College London’s Advanced Research Computing department, working on the application of GPU based high performance computing to scientific problems. He is a visiting professor at CERN (ATLAS) through the University of Johannesburg, focusing on digital twins and physics in addition to having his own consulting company specialising in the simulation of fluid granular applications. He has published more than 100 papers on DEM, GPU Computing and High Energy Physics and is a world renowned expert in computational mechanics for solving industrial problems.





